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ios-App: Audio-Playback "stutters"

Friday 31 October
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Hi Richard,

since the latest update (more precise: since i last updated the app, i can't say when i last updated before that. My current version is 24-oct-2025) audio-playback (eg listening to an audiobook) shows a strange behaviour:

- audio playback is active when i start routing, app set to "spoken announcements" + sound effects "on".

- the first turn is announced, after that audio playback pauses for the announcement and then continues.

- the "turn now" signal is played, now audio playback is paused.

- the next turn is announced, after the announcement playback continues again, until the next "turn now" beep. If there a more announcements without signals between them, playback continues after each announcement. The pause seems to be triggered by the turn-now beep only.

I have not yet tested the behaviour with sound effects off, this may be a workaround.

Best regards, Hermann

Test today: With sound offects off playback is ok. 

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